PLAYTEST 2 now live!


PLAYTEST 2 now live! (again)

Download it from the game page.

● When attacked by an enemy or projectile the player won't continue bouncing when immunity frames are active.

● You can now select Wisps/Attacks with the scroll wheel, wisps you've not obtained will appear as white dots.

● New HUB area

● Player Profile.

● Trader & currency added.

● Breakable objects.

● Fixed bug allowing you to use consumables when at 0 HP.

● Adding a "get all power ups" button on the profile menu. (for easier testing.)


If you want to be a part of development, please report bugs you might encounter, in the comments of this post!

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Comments

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Playtest 2 version, played!
I really like that U is compact but very easy to understand.
The room connections were quite confusing. I was a little confused if the correct way to get to the bosses like the red Gokuu is to enter the red area and immediately turn around!
I am looking forward to the completion of the game.

Thank you for the feedback!

"Engine Room" is the only part of the game that's up to date, the other rooms and the connections are not final and will be fixed when the next playtest is finished :)