More information on the Game Page.






Will be an "open-source" game where anyone will be able to add/mod in their own characters & themes via the project file (.mfa).
Once a stable build is published, people will be able to add their own character and post their characters for others to download on our Discord Server.
The game will have a paid "Commercial Use" version, that allows you to use the engine in your own Clickteam Fusion 2.5 projects. (TOS will be provided when the game is ready.)
As the game develops, there will be "Snapshots" in between releases that could/will contain early access to certain features and community created content.
(Check out the screenshots)
Collect Character, with their own stats.
"Battle Pass" Mechanic, spend Affection Points and obtain unique skins for your characters & themes for the game.
Character Gacha, spend Film Rolls & get new characters & outfits.
Headpats & Attention, give your characters affection & gain points.
Rewards & Achievements, Complete tasks for your characters, unlock skins & themes.
Daily Rewards, For every character you've obtained you can claim a reward.
this game will never have any microtransactions.
Kelly Hatchet's Headpat Simulator
Status | In development |
Author | kunoleo |
Genre | Puzzle, Simulation |
Tags | Gacha, Game engine |
More posts
- Finishing up the Affection Pass.62 days ago
- More menus66 days ago
- Affection Pass & Themes69 days ago
- Character Profiles73 days ago
- Character Pass79 days ago
- Snapshot MenuNov 25, 2024
- Home & MinigamesNov 17, 2024
- SnapshotNov 12, 2024
- Characters ScreenNov 06, 2024
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